Objekt Orient
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Roland Kofler's Blog on Software Engineering on
Made with Antville
Helma Object Publisher
Monday, 25. February 2008

software cities

This paper presents a 3D visualization approach which gravitates around the city metaphor, i.e., an object-oriented software system is represented as a city that can be traversed and interacted with: the goal is to give the viewer a sense of locality to ease program comprehension. The key point in conceiving a realistic software city is to map the information about the source code in meaningful ways in order to take the approach beyond beautiful pictures. We investigated several concepts that contribute to the urban feeling, such as appropriate layouts, topology, and facilities to ease navigation and interaction. We experimented our approach on a number of systems, and present our findings. the city of ArgoUML www.inf.unisi.ch